[Unity专区] 模拟风洞暴风雪流动效果Unity游戏素材资源 |
本游戏资料是模拟风洞暴风雪流动效果Unity游戏素材资源,大小:6 MB ,格式:unitypackage,使用软件:unity4.2.0或更高,资产版本:Version 1.41(current),供广大设计师学习使用,语言:英语。 Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。 Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。 更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区 Have you ever wanted to simulate a wind tunnel in your game, or have leaves of snow blow through your village flowing naturally around buildings, speeding up down alley ways or settling slowly in the lee of an obstacle, Lava flowing down a volcano side or Waterfalls cascading over rocks, Or a car stirring up leaves as it drives along a road in Autumn, vortices for your plane wings, perhaps an object floating along fast moving water, tornadoes, or even simulate gravity around objects in space, if so then MegaFlow can help. MegaFlow is a set of systems that allow you to use Vector Fields to control the movement of objects or particle systems in Unity. Vector fields are a 2D or 3D grids of values that describe the direction and magnitude of velocities for that point in space. The Vector Field can be generated by systems such as Maya Fluids, FumeFX, Krakatoa, RealFlow etc. MegaFlow can import the files generated by those systems in the form of .FXD or .FGA files, it also has an exporter for Maya that will export any Maya fluid simulation to the MegaFlow .FLW format. You can then import a single frame or multiple frames into the MegaFlow system in Unity and then use that to control the movement of particles from either the Shuriken or Legacy particle system, or control movement of Rigid Bodies or just general objects. Don't worry though if you don't have access to any Fluid Simulation software as MegaFlow also comes with a system that allows you to author your own Vector Fields inside Unity using multiple splines to define flow directions and forces. Works with Unity 4, 5, 2017 and 2018 Special Early Adopter Price $65 Features - Unity 5 Compatible - Support for FumeFX FXD file import - Support for FGA file import - Custom Maya Fluids Exporter - Create Vector Fields in Unity - Multi-Threaded physics - Highly optimized physics code - C# Source Code Included - Multiple frames of flow data per source - Control Legacy or Shuriken particles - Control Rigid Bodies - Control Normal Objects - Works in Unity Free - Works on Mobile devices - Flow visualization - Create a 3d Texture from the flow - MegaShapes Lite included Airflow Around Objects Video FumeFX Data controlling objects Video Create Flows in Unity Video MegaFlow Website Note - The Rocket ship scene is not included in the Asset. Note - If you require the exporters for Max or Maya please email us with your invoice number and Max/Maya Version details |