[3dsmax] KM-3D SmoothBoolean创建网格间平滑过渡3dsmax插件V2.0版 |
本插件是关于KM-3D SmoothBoolean创建网格间平滑过渡3dsmax插件V2.0版,大小:2.4 MB,支持3dsmax 2013 - 2021软件,支持Win系统,语言:英语。 SmoothBoolean是一个壮观的3ds Max插件,用于在ProBoolean网格之间创建平滑过渡。不需要花费数小时来清理使用布尔切割创建的混乱拓扑。 如果你只是想让你的3D模型在渲染上看起来很棒,或者你需要为游戏烘焙一些东西,那么你就不必浪费时间来模拟精美的Sub-D网格。这个插件是一个真正的3ds Max建模游戏换。ProBoolean设置中的每个对象都需要关闭和防水,因此您不能使用任何具有开放边缘的网格,这是必不可少的规则。 操作数不应链接到任何节点。 此外,在转换为Smooth Boolean之前,重置其变换,xforms并使其枢轴居中也是一种很好的做法。 更多相关内容请关注:3dsmax插件专区,3dsMax视频教程专区,中文字幕教程专区 SmoothBoolean is a 3ds Max plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don’t have to waste your time trying to model fancy Sub-D meshes. This plugin is a real 3ds Max modeling game changer. After buying the plugin you will get free updates for every next version of it. Changelog v2.0: lowpoly meshes handling much better dealing with meshes of different resolution 15-20% faster solving sbSmoothBridge modifier to seamlessly bridge 2 open edgeloops with uneven edge count sbNormalMap modifier to restore smooth explicit normals on edited SmoothBoolean object better strips selection easier debugging (showing problematic parts of the mesh, overlapping strips warning, highlighting unselected strips) saving & restoring strips settings after reverting to ProBoolean modifying strips resolution cleaner output mesh many bugs fixed |
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