[其它] 3DCoat中Retopo UVs硬表面建模技术训练视频教程 |
本教程是关于3DCoat中Retopo UVs硬表面建模技术训练视频教程,时长:7小时30分,大小:6.4 GB,格式:MP4高清视频格式,教程使用软件:3DCoat,作者:Scott Turner,共42个章节,语言:英语。 3d-coat 这是由乌克兰开发的数字雕塑软件,是专为游戏美工设计的软件,它专注于游戏模型的细节设计,集三维模型实时纹理绘制和细节雕刻功能为一身,可以加速细节设计流程,在更短的时间内创造出更多的内容。只需导入一个低精度模型,3D-Coat便可为其自动创建UV,一次性绘制法线贴图、置换贴图、颜色贴图、透明贴图、高光贴图。最大材质输出支持4096*4096做到真正的无缝输出。 更多相关内容请关注:3DCoat视频教程专区,中文字幕教程专区 Know how to use manual retopo tools in 3D Coat Know how to use auto retopo tools in 3D Coat Know how to manage multiple retopo and UV sets as well as their limitations Learn to use free scripts to help manage the process Know how to export the UVd meshes for painting Requirements It would be helpful, but not essential, to take my other course, Hard Surface Modeling and Sculpting Course in 3D Coat Description The course is the process of unwrapping a robot model which I did in another Udemy course – Hard Surface Modeling and Sculpting Course in 3D Coat. It covers everything you need to know to get useful geometry and UVs from voxels. Its a big job and I discover some surprises on the way, like not having enough graphics card memory and how to resolve the issue and how to use scripts to manage what becomes a pretty enormous list of retopo and UV parts. I thought I knew 3D Coat inside out, but I learned a lot from this process,l including some little known workflows, and you will too. 更多相关内容请关注:3DCoat视频教程专区,中文字幕教程专区 |