[Unity专区] 电影色调全屏镜头视觉特效Unity游戏素材资源 |
本游戏资料是电影色调全屏镜头视觉特效Unity游戏素材资源,大小:1 MB ,格式:unitypackage,使用软件:unity5.0.2或更高,资产版本:Version 2.0.3(current),供广大设计师学习使用,语言:英语。 Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。 Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。 更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区 Filmic Tonemapping Deluxe brings a powerful and easy to customize tonemapper to Unity. It is based on a true flexible and intuitive H&D sensitometry curve calibrated for games instead of a unadaptable low quality approximation used by most other tonemappers (ACES approximation, Hable, Photographic, …). It will make your game and scene look more physically accurate by adding depth to the colors where it matters. Since version 1.2, a high quality histogram based eye adaptation effect have been added. This effect is able to simulate how human eyes adapt to lighting while keeping an optimal contrast and white point. More details: FORUM Compatible with unity 4.6+ and Unity 5 TONEMAPPING FEATURES * Easy to customize dark colors (toe) and bright colors (shoulder) * More physically accurate than most tonemappers * HDR Filters (saturation and sharpness) * LUT support for color grading * Optimized GPU code EYE ADAPTATION FEATURES * Natural light adaptation * Keep an optimal contrast between colors * No unstable flickering exposure * Optimized GPU code with two performance profiles * Real-Time histogram visualization |