Maya未来科幻机械角色照明灯光场景照明技术教程Digital Tutors – Lighting a Scene for Feature Film with V-Ray in Maya 2014
1小时43分 | AVC 1280×720 15 fps | AAC 96 Kbps 48.0 KHz | 998MB |类型:视频教程| 项目文件包括在内
在这个Maya 教程中我们将探讨使用玛雅V-Ray渲染器和NUKE未来科幻机械角色故事片照明技术。
在这些教训我们将查看所需的步骤设置先进电影照明。我们先使用一个基于图像的照明设置和四个点光源的设置。一路上我们将使用Alembic输出几何和相机然后我们将创建硬盘写预补偿/照明比较使用核武器。
Maya训练完毕后,你就会拥有一个坚实的理解工作流所需故事片灯光场景照明技术。
In this Maya tutorial we’ll explore feature film lighting techniques using V-Ray in Maya and NUKE.
Throughout these lessons we’ll look at the steps required to setup advanced film lighting. We’ll start by using an image-based lighting setup and four point light setup. Along the way we’
ll use Alembic to export our geometry and camera then we’ll create precomps/lighting comps using NUKE.
By the end of this Maya training you’ll have a solid understanding of the workflows that are required to light a scene in feature film.