Maya海底光线教程,制作海底环境,气泡粒子,水底焦散效果,利用柔体模拟气泡动画,Maya Vray渲染动画,后期在Nuke中合成.
We’ll cover how to create underwater assets and particles such as bubbles, as well as a caustic pattern to simulate realism. Next, we’ll animate our bubbles with Soft Body and construct some kelp. We’ll finish our details with underwater particle creation and secondary lighting.
Finally, we’ll finish the Maya training by learning how to setup V-Ray render settings and composite in NUKE.