[Unreal Engine] UE4游戏灯光照明基础技能训练视频教程 |
本教程是关于UE4游戏灯光照明基础技能训练视频教程,时长:1小时10分,大小:290 MB,MP4高清视频格式,附源文件,教程使用软件:Unreal Engine 4,共13个章节,语言:英语。 Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。 Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。 At the core of every environment scene, a thorough knowledge of lighting is evident. In this course, Unreal Engine 4 Lighting Fundamentals, you’ll learn about the different light types, settings, and effects in Unreal to give a scene a polished, fuller look. First, you’ll uncover the important concepts of lighting that so frequently prove to be a stumbling block for most as they begin their initial foray into lighting. Next, you’ll explore the tools available to use as your lighting solutions by using a pre-built and pre-textured scene of a wide crossing corridor filled with random objects and “greebles”. Then, you’ll use different lighting moods such as cool, neutral, warm, and will mix them up by offering a low, medium and high-intensity setting. Finally, you’ll be introduced to lighting mobility, some advanced properties, and a few effects before sending you off to experiment on your own with the provided scenes. Software required: Unreal. |