本教程是关于Houdini中VEX编码语言生成场景视频教程第二季,时长:1小时,大小:1.3 GB,MP4高清视频格式,教程使用软件:Houdini,共5个章节,作者:Tyler Bay,语言:英语。
Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。
Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。人人素材整理发布!
Vex is a coding language native to Houdini, and with it, you can accomplish almost any task in VFX. This course aims to make the learning process easier by teaching the subject in a way that you won’t find anywhere else. To start things off, we’ll begin with a combination of theory and basic demonstration that carefully builds one idea on top of the next until you hold a deeper understanding on what’s going on.
Once this is established, we’ll then create a particle effect that utilizes vex in a practical way so that you can get an idea of how it applies to a production scenario. Finally, the last portion of the course is dedicated towards a wide variety of exercises that help you practice vex in a way that truly solidifies the main ideas and prepares you for more complex tasks in the future.
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