本视频教程是由3DMotive机构出品的Zbrush手部模型雕刻剖析视频教程第二季,时长:1小时30分,大小:980 MB,MP4高清视频格式,教程使用软件:ZBrush,Keyshot,PS,作者:Ryan Ribot,共8个章节,语言:英语。
Zbrush是传统和创新工具的完美组合,让您创造复杂、高品质的图形,快速有效地表达自我,这些功能曾经在《指环王3:国王归来》这部影片的数字建模方面被广泛运用(主要是魔兽)。它能给於您即时反应,即时绘制您的图像,它也非常适合於情节串联图板和概念化设计,功能足於将您的作品打造完美。直观、易於使用和功能强大,Zbrush将激发您创造多面的、震撼人心的图像,不管您是个新手,还是位专业人士。Zbrush独特的2D和3D功能的组合将产生动人的效果,不需要您经过痛苦的漫长学习。
ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。
3DMOTIVE SCULPTING HAND ANATOMY IN ZBRUSH VOLUME 2
By the end of Sculpting Hand Anatomy in Zbrush, you’ll have a solid understanding of the anatomy of the hand, the underlying muscles, and how to interpret them into the 3D form using zBrush. After a quck intro to the physical anatomy, you will learn how to use DynaMesh to create a base for the hand, and will learn how to use ZRemesher to create a usable topology. From there, we’ll jump into creating hands in a T pose to use in the animation, before proceeding into modifying the pose to something a bit more aesthetic. Next, you’ll be going in depth into the hand study, understanding what are the little tweaks that make a good hand sculpture; you’ll also be given an understanding about hand expression, and how they can transmite emotion. Within Zbrush, you’ll learn how to use a correctly workflow, to sculpt useful models and not only a simple sketch unuseful. As we wrap things up, you’ll be learning how to create a composite with ZBrush Render, Keyshot and Photoshop, to presentation the sculpt in social medias. This is a great start to understand the anatomy of the human body, so get your grip, and hol on tight for some good learning!
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