本视频教程是由Packtpub机构出品的Blender游戏素材模型制作视频教程,时长:2小时,大小:1.3 GB,MP4高清视频格式,教程使用软件:Blender,作者:Jon Manning,共17个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
O’REILLY CREATING BETTER GAME ASSETS IN BLENDER
Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender’s modeling interface and 3D modeling basics, and walk through modeling from simple objects to complicated structures.
Explore 3D modeling tools like modifiers, materials, and textures
Create that complex stone wall or other popular gaming feature
Get comfortable manipulating the camera to render 3D models
Discover tricks and hone your technique for importing Blender assets into Unity
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